

#Jlx crystal dash series#
Set Flag Sequence On Spawn Controller: Based on max480's Set Flag On Spawn Controller, but sets a series of flags between 2 numbers all to a specific state (see tooltips for more details). Comes with a simple debug function to help usage.īloom Strength Trigger: It's just a bloom fade trigger, but affects bloom strength instead of bloom base. Works with speed tech such as hypers / supers / wallbounces / demohypers if you dash into it as well.Įdit Depth Trigger: A simple trigger that will change the depth of the specified entities that are colliding with it. Optionally doesn't cost a dash, and works even in dashless levels.įorce Jump Crystal: Similar to Force Dash Crystal, but causes a midair jump instead of a dash.

Timed Fade Trigger: Functioning similarly to a Trigger Trigger, this allows you to make a directional fade trigger (for example, a Light Fade Trigger) fade from one value to the other over a specified amount of time instead of being based on position.įorce Dash Crystal: Another crystal, this one being a forced dash in a specific direction (or any direction).
#Jlx crystal dash free#
I take suggestions too, feel free to ping me and I'll see what I can add! As of version 1.8.0, it also comes with several possible activation conditions, allowing for intricate contraptions based on any number of player actions. Trigger Trigger: A trigger that can activate other designated triggers, based on many different possible conditions! Can be chained with several trigger triggers to make chain reactions, or create a loop of 2 or more triggers cycling between each other. Note that only custom wind snow visually indicates diagonal wind, so if you wanna do that, use this.īumper Booster: A custom booster that launches you like a bumper when you exit it. You can control the horizontal and vertical speed, create wind cycles, and other cool things.Ĭustom Wind Snow: Custom snow to go with your custom wind. Locked Intro Car: I hope you didn't lock your keys inside.Ĭustom Wind Trigger: A fully customizable wind creator. Reset Door Trigger: When entered, it will respawn all doors in the level, and the keys or keyberries that opened them.Ĭustom Prologue Bridge and Activator: A customizable collapsing bridge! You can control the order they fall in, how long between each bridge, and how fast the bridges collapse. A 1-up will unlock every door in the room.

Keyberry: A berry that, when collected, will open any doors nearby. Player Timestop Trigger: When the player enters this, they get frozen in time. No Dash, No Grab, No Jump Triggers: Triggers that prevent you from performing the associated action when you are inside of them. This has the potential to freeze the game if the player never gets stopped, so be careful. Tele Crystal: Instantly teleports the player as far as they can go in the direction it's pointing. Star Crystal: When used, it grants the player invincibility, infinite dashes and infinite stamina for a short period of time. Also, has an alternative form that only unfreezes time when you run out of dashes.įill Crystal: Simple crystal that gives you the ability to dash if you don't already have it. Feel free to report anything by pinging me in #modding-feedback in the Celeste server, Crystal: A crystal that, when touched, stops time for every other entity! Looks pretty cool, I think. These were going to be used in my mappack, but I got too lazy to work on that, so I'm releasing these publicly. A helper mod, focusing on adding cool new crystals.
